

If you have any related questions post them below and the folks will be happy to answer. Just a friendly PSA for those new to the game and creating their first character! So, that's all (I think if I missed anything let me know and I can edit the OP). You can also load most of these saved costume files into your own character, or alien bridge offiers.Īlso, because the Alien does not have an innate species trait, you get 1 extra trait slot for both ground and space.

And, of course, you can make your own unique "species" that looks however you want. You can look like a Human today, an Andorian tomorrow, a Cardassian the day after, and so on. Also, not all factions offer the Alien as a choice (such as the TOS Federation and Dominion).īut my point is this: with an Alien you can drastically change your look any time you want. However, the Alien species has MANY more customization options that the other species, and as the pictures in the OP show it can actually be made to look like many other species (not all though there are some like Caitian that have unique body parts that even the Alien does not have access to. If you get to max level and wish you had picked Vulcan, or Andorian, or whatever else.too bad (unfortunately). If you pick human, you will be stuck with that choice. If you are a new player to the game creating your first character, consider the fact that this game does NOT let you change your species after your character is created. But as some may have guessed, these are all actually the same "species" the Alien. Yes, they look like an Andorian, a Cardassian, a Human, a Klingon, a Liberated Borg, a Reman, and a Vulcan. Can you identify the species in the following pictures? (required)First, let's play a little "game".

Honorable: Increased ground damage resistance and threat (required).Warp Theorist: Improved ship power levels.Pirate: Improved exploit damage (required).Physical Strength: Improved melee damage (required).Astrophysicist: Improved starship operations training.Creative: Improve healing and damage of your kit.Telepathic: Increased perception (required).Empathic: Increased team regeneration, reduced threat (required).Techie: Increased repair and recovery rate.Elusive: Decreased likelihood of enemy scoring direct hit on your ship.Aggressive: Increased ground threat generation.Acute Senses: Increased stealth detection (required).Accurate: Improved accuracy of space weapons.Leadership: Increased space repair rate (required).Lucky: Improved ground critical hit chance and expose chance.

Teamwork: 5% increase in exploit damage (required).
